We’ve been working on our new project a lot lately and we’ve designed a cover for it. It’s work in progress, of course! What do you think?
Tag: game design
Reimagined: an example preparation card
Pyrkon is over, so it’s time to get back to work! Reimagined: fanfic role-playing game is gaining some momentum with ongoing beta tests and a long example of gameplay that I finished writing yesterday. Here’s a sneak peek of the example preparation card. Keep in mind that it’s still a work in progress and not …
Fanfic RPG beta
I’ve finally finished beta version of my new game, Fanfic RPG. A couple of beta testers received the game today. I hope I will gather a lot of feedback, make all the necessary changes and have the game ready in one month or so. It will be available on DriveThruRPG.com as a pay what you …
New project: Fanfic RPG
I’ve recently started a new project: a role-playing game, in which players create and play out a TV series, based on their favorite fandom/franchise. Working title: Fanfic RPG. The game is for two players at the moment, but it’s possible to make an option for more players later on. During preparation the players decide what …
The Lazy Game Masters
I admit – I’m a lazy Game Master. I don’t like spending long hours preparing sessions, coming up with a complex plot, designing tons of locations and NPCs. But I really enjoy the game itself, interacting with the players, presenting them with hard choices, finding out more about their characters, sharing excitement and emotions. Because …
The rules of gathering feedback
While feedback may be extremely useful for Game Masters and designers alike, I’d like to focus on the latter. Testing your game and modifying it based upon your testers’ opinions is an essential part of the creation process. For me personally, it’s probably the hardest part as well. That is why I’ve created a set …
Am I a good Game Master?
“Am I a good Game Master?” is a question most GMs keep asking themselves. We struggle to get better at what we do, we ask for feedback, read tips and guides, we watch videos and talk with other GMs. However it’s really difficult to say what makes a good or a bad Game Master. There …