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Month: November 2018

28/11/201828/11/2018Design

The rules of gathering feedback

While feedback may be extremely useful for Game Masters and designers alike, I’d like to focus on the latter. Testing your game […]

25/11/201810/12/2018GM's handbook

Am I a good Game Master?

“Am I a good Game Master?” is a question most GMs keep asking themselves. We struggle to get better at what we […]

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