I admit – I’m a lazy Game Master. I don’t like spending long hours preparing sessions, coming up with a complex plot, designing tons of locations and NPCs. But I really enjoy the game itself, interacting with the players, presenting them with hard choices, finding out more about their characters, sharing excitement and emotions. Because …
Tag: rpg
Game Master on a budget
When I was still a student, I had a lot of time and energy for RPGs. I used to prepare campaigns with 100+ NPCs, multiple locations, complex storylines and dozens of handouts. But as I finished my education and got a job, I realized that running such time-consuming campaigns might prove difficult, if not impossible. …
The rules of gathering feedback
While feedback may be extremely useful for Game Masters and designers alike, I’d like to focus on the latter. Testing your game and modifying it based upon your testers’ opinions is an essential part of the creation process. For me personally, it’s probably the hardest part as well. That is why I’ve created a set …
Am I a good Game Master?
“Am I a good Game Master?” is a question most GMs keep asking themselves. We struggle to get better at what we do, we ask for feedback, read tips and guides, we watch videos and talk with other GMs. However it’s really difficult to say what makes a good or a bad Game Master. There …