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Game Machinery

Month: November 2018

Design 28/11/201828/11/2018 by Marcin Kuczyński

The rules of gathering feedback

While feedback may be extremely useful for Game Masters and designers alike, I’d like to focus on the latter. Testing your game and modifying it based upon your testers’ opinions is an essential part of the creation process. For me personally, it’s probably the hardest part as well. That is why I’ve created a set …

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GM's handbook 25/11/201810/12/2018 by Kate

Am I a good Game Master?

“Am I a good Game Master?” is a question most GMs keep asking themselves. We struggle to get better at what we do, we ask for feedback, read tips and guides, we watch videos and talk with other GMs. However it’s really difficult to say what makes a good or a bad Game Master. There …

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About This Site

Game Machinery is a blog about game design, pen and paper RPGs, storytelling and various games we like. Feel free to comment and ask us questions – we really appreciate feedback and love to talk about our passion!

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